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Devlog
Fruit Twist 1.0
December 03, 2021
by
anikae2
This is the last week of working on Fruit Twist for my Mobile Game Development class. I added hearts that slow the player down as well as vegetables that make the player use 50 points. I added additio...
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Fruit Twist 0.5
November 17, 2021
by
anikae2
This week I changed a couple things around in my game. I created more art for the title screen, changed the location of my alternate cameras, added a camera that follows the player in levels 9 and 10...
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Fruit Twist 0.4
November 10, 2021
by
anikae2
This week I added tunnels in later levels, a title screen, a level select screen that will have grayed out buttons if the player has yet to unlock a level, a pause menu and function, force platforms t...
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Fruit Twist 0.3
November 03, 2021
by
anikae2
This week I fixed a bunch of the errors I was having in 0.2. The jump power up works mostly correctly now. In Level 1, I am still able to jump before picking up the power up in Level 5, but other than...
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Fruit Twist 0.2
October 27, 2021
by
anikae2
This week I added doors that open when the player picks up certain fruit. I added coins, ramps, jumping, and particle effects to the fruit. The jumping function is supposed to trigger after you pick u...
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Fruit Twist 0.1
October 20, 2021
by
anikae2
1
This week in my mobile game development class, we were assigned to create 4 simple levels of a roller ball game. I added trail renderers to the rolling ball, music, and items to pick up. Ideally, the...
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