Fruit Twist 0.1
Fruit Twist » Devlog
This week in my mobile game development class, we were assigned to create 4 simple levels of a roller ball game. I added trail renderers to the rolling ball, music, and items to pick up. Ideally, the fruit on the clouds the player will have to jump to get to, but I was having a couple errors with getting the ball to jump. In class, we added a rigid body to the ball and a scene changer script that triggers when you enter the goal. I eventually want the fruit to act as a type of power up, as opposed to just adding to the player's score. Everything was modeled in unity, except for the fruit that I modeled in 3Ds max.
Music: https://uppbeat.io/t/wisanga/2-32-am
License code: VX6VZWIPX5UQPPYW
Get Fruit Twist
Fruit Twist
More posts
- Fruit Twist 1.0Dec 03, 2021
- Fruit Twist 0.5Nov 17, 2021
- Fruit Twist 0.4Nov 10, 2021
- Fruit Twist 0.3Nov 03, 2021
- Fruit Twist 0.2Oct 27, 2021
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